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This is a submission to
DAE Game Projects 2026
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View all by DarkBlueSnowfox
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Devlog
Submission to DAE Game Projects 2026
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GOATED
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Devlog
Reached the end
May 25, 2026
by
fullmoontrashraccoon
Hello everybody! The day has come! This is the last devlog and an official release of our game! Before we start The final week of the development went by in an instant. We did some final touches, fixe...
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Week 10 - Final Stretch
May 18, 2026
by
Cem Buğra Yıldız
Welcome, come on in! It's devlog time. Overview Polish, polish and (you guessed it) more polish. We're speeding through all the remaining tasks on all fronts. Let's get into it! Art The team is split...
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Week 9 - We're In The Endgame Now
May 11, 2026
by
Cem Buğra Yıldız
Welcome! It's devlogging time. Overview This was the last week where we were able to still implement new features. We had to scratch some of the UI as it was simply not necessary, Art Almost all of ou...
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Week 8 - We Are Almost There
May 05, 2026
by
fullmoontrashraccoon
Hi everyone! Overview There are many new additions that made it into our game, from all sides of the development team. We've also finally settled on the final mechanics regarding the weather and moved...
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Week 7 - Second Sprint Begins
April 28, 2026
by
fullmoontrashraccoon
Hello, hello, hello, Time for your favourite part of the week! Overview This week, the game is becoming more and more cohesive, both visually and programming-wise. We reassessed some of the ideas we h...
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Week 6 - Production Check-In
April 20, 2026
by
fullmoontrashraccoon
Hello everyone, it's been a while! We're back to talk about what we've been up to! Overview Our dev team took a small break these past few weeks (break in question: schoolwork) but we're back in actio...
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Week 5 - In Full Action
March 24, 2026
by
fullmoontrashraccoon
Hello, hello! Another week, another devlog! Overview This week our team was deep in the trenches. Things had to be done, but both the code and outside influences (deadlines) really tried to dampen our...
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Week 4 - Production: Go!
March 17, 2026
by
Juketto
Welcome, welcome, you already know what's coming! (Yes, it's a new devlog) Overview We've finally entered production and with it came a bunch of new problems. Surprisingly enough, most of them relate...
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Week 3 - Before Production Starts
March 09, 2026
by
Juketto
2
Welcome back everyone, we bring more news! It's time for the weekly devlog! Overview The start of production is nearing, and so our team's work continues. Preparations are more or less finished, so le...
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Week 2 - Prototyping Continues
March 02, 2026
by
Cem Buğra Yıldız
1
Hello everyone, we're back! It's week 2 of the development of Goated and today we finally bring back some news. Overview Last week we were all over the place, doing two different ideas at the same tim...
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Week 1 - Research and Prototyping
February 24, 2026
by
fullmoontrashraccoon
2
Welcome to our first update on our own project: Goated! We are student group 14 in the Game Project course at Howest Digital Arts & Entertainment, each with different roles: Cem Yildiz (Game Developme...
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